(Looking for the Unity version? Here : http://srimshady.itch.io/fps-aim-training-unity)

FPS Aim Training

Do you ever play a First Person Shooter and feel like everyone else is better than you? Do you want to be like the pros? Or do you just want to hone, refine, and maintain your FPS skills? Look no further, as FPS Aim Training has all your needs! Use the target practice to perfect those crispy flicks, those tight snaps, and those crazy shots. FPS Aim Training supports many resolutions, aspect rations, and sensitivities, so you can recreate your perfect environment from your favorite First Person Shooters! Get in the zone fast with FPS Aim Training, and warm up for a competitive match of the most intense FPS games out there.


Current Features:

  • Sensitivity Slider.
  • Multiple resolution support.
  • Options for amount, delay, and duration of targets. (access with M)
  • Graphics options.
  • Full screen support.
  • Universal (Windows, Mac, Linux, and Web!)

Near Future Features:

  • Customizable Crosshair
  • Change target size and color
  • Different Ranges
  • Sniper rifle (scoped) support
  • Personal leader-board
  • Controller Support
  • Developers Console (access with ~ tilde)

Future Updates:

  • Different Game Modes (reaction, burst, scatter/intensive fast aiming, tracking)
  • Movement
  • Spray Control
  • Mouse acceleration options
  • Global leader-board


My steam: http://steamcommunity.com/id/garbogundi/

More information

Published 1 year ago
StatusIn development
PlatformsWindows, macOS, Linux, HTML5
Rating
(1)
Authorsrimshady
GenreShooter
Tags3D, aim, aim-training, FPS, Shooter, train
Average sessionA few minutes
LanguagesEnglish
InputsMouse
AccessibilitySubtitles

Download

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Click download now to get access to the following files:

FPS Aim Training (Windows x64) 39 MB
FPS Aim Training (Windows x86) 40 MB
FPS Aim Training (OS X) 21 MB
FPS Aim Training (Linux) 23 MB

Comments

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I love this thing. It looks good, and escaping out is instant. Exactly what you need. I'm new to gaming on a pc and I suck with a mouse, so I could barely hit one target. So instead I tried drawing the straightest line possible between my cursor's current position and the target, without clicking, using both hands, but mostly my keyboard hand, so I could focus on keeping tension out of my mouse hand. Kind of like a game of Fruit Ninja. It worked really well as a way to "learn the controls" to my shoulder's fine motor skills. Use good posture, only use ergonomic mice!!!!!!!!!!!!!!!!!!!!!!!!!!!! Don't learn all your motor skills in constant pronation, you're wasting your time. They're way better. Or my name isn't 5 5's and 6 6's.

How can I correlate the the sensitivity of the game to this training?

You'd need a way to measure how much input you need to go 360 horizontal and 180 vertical. Or an adjustable mouse.

This program looks exactly like what I've been looking for. I love that it moves your view and reticule in a 3D environment instead of only moving your mouse pointer to another part of the screen like so many other aim trainers. Unfortunately, I just can't use it. It's practically unplayable for me because there's no option for


reverse mouse Y axis.


I don't even see this feature listed in your to do list, but it's one that I can't play without and I know there are others out there for whom the same is true. An option to toggle it in the configuration menu would be perfect.

Can you add this quality of life feature to your otherwise excellent program? I implore you to do so, the sooner the better, so that I and others who pull our mouses down to look up can begin improving our skills.

Yo press m to open the menu. There should be an option.